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Model Name              : Blombo Guru
installation directory  : Quake III Arena/baseq3
Author                  : Dr Penguin For A Thumb (Anthony Pike)
Email Address           : drpenguin4athumb@globalfreeway.com.au
Model description       : A Guru-like Blombo floating a Psychic Bubble
Other Info		: Although my 3rd model it is the first I've actually finished.
			: The animations and skins aren't amazing but certainly an improvement
			: to what they were before.
Additional Credits to   : id Software,
Thanks to	        : Paul Jaquays and Brian Hook (authors of the Q3:A Shader Manual)
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* Play Information *
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New Sounds              :  Yes
CTF Skins               :  Yes
Bot Script Included	:  Yes

* Construction *
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Poly Count              : 532 (Head), 217 (Upper), Lower is unknown but the sphere probally kicks it up a lot
			: (sorry)
			: Total - At least 749.
Skin Count              : 10
Base                    : Blombo
Editor used             : Milkshape 3D, NPherno's MD3 Compiler, Paintshop Pro 7, Quake2 Modeler 9B.
Known Bugs              : Strange "static" vertex in psychic bubble
Build/Animation time    : Oh I don't know anymore. (social life? what is this marvellous concept of which you
			: speak?)

* How to use this model *
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Unzip into your Quake 3 BASEQ3 folder.

* Background of the Blombo Guru *
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Long long ago there was a race of bizarre yellow creatures called the Blombos. They lived hidden deep in the 
jungle out of sight from humankind, neither race conscious of the other. These creatures were lived happy lives
free from disease, famine, greed, and other plagues that mankind suffered. They never died of old age or other 
natural causes - they could only be killed by the evils of men.

They all were happy except for one discontent blombo, he always managed to find something wrong with everything.
After tolerating it his gloomy temperament for a while, he was ostracised from his people. So he went to find a
cold dark cave to live in. He started thinking of all the good times he had in his life and after twenty seconds
he had run out. To stop himself from growing bored he invented religion and sought to make peace with himself. 
After countless millenia he had harnessed the power of the universe and had extremely powerful psychic powers...
not to mention a groovy moustache and long beard. He paused to contemplate for a moment and then he levitated out
of his cave to spread his peace to the planet's inhabitants.

He found his old home and the entire jungle had been replaced with a city of cold steel and stone filled with
humans, but never-the-less he went to tell his message. But he wasn't warmly received instead everyone he meet
mistook him as a Pokmon. This outraged him so much he realised that these creatures would never be able to be
totally at peace with each other and instead he went to the Arenas Eternal to get his vengence on anyone who had ever called him a Pokmon.



* Copyright / Permissions *
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QUAKE(R), QUAKE II(R), and Quake III Arena  are registered trademarks of id Software, Inc.
BLOMBO, BLOMBO GURU, and their appearance is copyright Anthony Pike, 1998->2xxx.
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